The number that matters most here isn't the max win. It's the RTP, and Pirots 5 doesn't ship with one fixed figure. The default model is 96%, which is a milestone for the series - Pirots 1 through 4 all capped at 94%, and the long-standing complaint about the franchise was exactly that ceiling. So on paper, this is the most generous Pirots yet.
But the game is configurable. Operators can run it at 94%, 92%, 90% or as low as 87%, and they don't always advertise which model they've picked. The gap between 96% and 87% is nine percentage points, which over a long session is real money leaving your account faster. Check the info screen inside the game at the casino you actually use; the RTP printed there is the one you're playing.
On volatility, review sites land on 7 out of 10, which reads as medium-high to high. In practice the base game pays little and the features are where the round lives or dies. The hit rate sits around 25.1%, so roughly one spin in four does something, though "something" often means a small collection rather than a payout you'd notice. Budget for dry stretches.
How does that compare to the rest of the family? Every Pirots game shares the same 10,000x ceiling, so the max-win headline is identical from Pirots 1 through 5. What separates this one is purely that RTP jump from 94% to 96% at the top. It's a small edge on paper, worth roughly two dollars more returned per hundred wagered at the generous model over the long run, and meaningless if your casino runs one of the lower configurations. That caveat is the whole reason I keep hammering the "check the info screen" point.

